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My World of Warcraft Mists of Pandaria Review – Is It Good Or Bad?

Within the end of Cataclysm – the mmo last expansion – gamers seemed less active than before, due to seemingly nothing left to see and no remaining boss remaining to defeat.

Enter into Mists of Pandaria, the MMO’s fourth expansion, which doesn’t just heighten the player’s levels to 90, but perhaps their spirits. A fresh playable race has been added in, new lands to check out, a completely new character class and many other features that give your average player significantly more to do even at the highest level.

The expansion employs the continuing war escalating amongst the Alliance and the Horde in Azeroth, as both sides battle to control the resources of a brand new island called Pandaria. Its occupants are panda-like creatures, Pandarens, that love foods, brew and martial arts. Players starting up as a Pandaren start off in a little town surrounded by mountains. Whilst they make their way via each starting region, they will learn that home is really on the backside of a enormous sea turtle. They also learn they are the last hope to help save the existence of this turtle.

Right after completing a series of starting area quests, players are presented the choice to be a part of either the Alliance or the Horde. Along with the new Pandaren race, a brand-new class has been released: the versatile monk. They can use martial art skills to help wipe out their enemies or take a position at the front of the battle taking a beating while other players take down the opponent. Finally, they can make use of their ancient knowledge of the healing arts to support their allies. With abilities like martial art kicks and rolls, playing a monk has added more detail to the player class chart since the Death Knight was brought in in the 2008 expansion Wrath of the Lich King.

Mists of Pandaria also introduces mini-pet battles. Players can possess up to three mini-pets and battle versus other players’ pets or creatures in the wild. Each fight you win levels up your mini-pets, unlocking different skills and adding more maximum health. Overall, progressing up pets is as much fun as questing.

With the expansion, the highest level a player can attain is increased to 90, and getting there is the fastest I have experienced. Once a player hits 90, they can commence the typical progression to get better equipment for end-game content and raids, or take on more quests to improve a character’s tradeskills.

3-player scenarios are a good way for buddies to experience content while not needing the usual 5-player group or joining a 10- or TWENTY FIVE-player raid. It is not a fast track to acquiring better gear, but judging from the responses of many other members in my guild, the scenarios were enjoyable. Brand-new 5-player dungeons are also available, despite the fact that they seem oversimplified, at first. Nonetheless, higher-level dungeons deliver a better challenge. Everyone who has fought against Xin the Weaponmaster, the last boss in the Mogu’shan Palace, will probably agree.

Developers have additionally added in more player and guild accomplishments that can reward players with brand-new titles, gear and guild perks.

Mists of Pandaria is WoW’s greatest expansion to date, providing new and veteran players more to do at the start beyond leveling up a character. Completely new features like the mini-pet battles should help keep members involved. Like any MMORPG expansion, success will be determined as more content is added in right up to the end, like dungeons, 10 or TWENTY-FIVE-player raids and the final boss. With the content currently given to players at launch, Mists is off to a superb start.

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